Diamond Mods (160)

Include

Prefixes (65)

  • (10–15)% faster start of Energy Shield Recharge
    Serene
  • (10–15)% increased Magnitude of Shock you inflict
    Jolting
  • (10–18)% increased Totem Damage
    Shaman's
  • (10–20)% increased Armour
    Armoured
  • All Damage · mutually exclusive
    (10–20)% increased Damage if you have Consumed a Corpse Recently
    Necromantic
    (15–25)% increased Parry Damage
    Parrying
  • (10–20)% increased Damage while you have an active Charm
    Verdant
  • (10–20)% increased Damage with Hits against Rare and Unique Enemies
    Slaying
  • (10–20)% increased Damage with Warcries
    Yelling
  • (10–20)% increased Evasion Rating
    Evasive
  • (10–20)% increased Hazard Damage
    Hazardous
  • (10–20)% increased Magnitude of Damaging Ailments you inflict with Critical Hits
    Rancorous
  • (10–20)% increased maximum Energy Shield
    Shimmering
  • (10–20)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds
    Engaging
  • (10–20)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds
    Retreating
  • (10–20)% increased Thorns damage
    Retaliating
  • (10–20)% increased Totem Life
    Carved
  • (15–25)% chance for Attack Hits to apply Incision
    Incise
  • (15–25)% increased Damage against Enemies with Fully Broken Armour
    Exploiting
  • (15–25)% increased Presence Area of Effect
    Iconic
  • (18–32)% increased Armour, Evasion and Energy Shield from Equipped Shield
    Shielding
  • Curse Effectiveness · mutually exclusive
    (2–4)% increased Curse Magnitudes
    Hexing
    (4–8)% increased Effect of your Mark Skills
    Marking
  • (3–7)% chance to inflict Bleeding on Hit
    Bleeding
  • (3–7)% increased Block chance
    Protecting
  • (30–50)% increased Energy Shield from Equipped Focus
    Focusing
  • (4–6)% increased Area of Effect
    Blasting
  • (4–6)% increased bonuses gained from Equipped Quiver
    Fletching
  • (4–8)% increased Projectile Speed
    Soaring
  • (5–10)% increased Accuracy Rating
    Accurate
  • (5–10)% increased Blind Effect
    Stifling
  • (5–10)% increased Withered Magnitude
    Withering
  • (5–15)% increased Accuracy Rating with Bows
    Precise
  • (5–15)% increased Attack Damage
    Combat
  • (5–15)% increased Cold Damage
    Chilling
  • Damage Form · mutually exclusive
    (5–15)% increased Damage while Shapeshifted
    Bestial
    (5–15)% increased Damage with Plant Skills
    Overgrown
  • (5–15)% increased Elemental Damage
    Prismatic
  • (5–15)% increased Fire Damage
    Flaming
  • (5–15)% increased Global Physical Damage
    Sharpened
  • (5–15)% increased Ignite Magnitude
    Burning
  • (5–15)% increased Lightning Damage
    Humming
  • (5–15)% increased Magnitude of Ailments you inflict
    Acrimonious
  • (5–15)% increased Magnitude of Bleeding you inflict
    Haemorrhaging
  • (5–15)% increased Magnitude of Poison you inflict
    Venomous
  • (5–15)% increased Melee Damage
    Clashing
  • (5–15)% increased Projectile Damage
    Archer's
  • (5–15)% increased Spell Damage
    Mystic
  • Specific Weapon Damage · mutually exclusive
    (6–16)% increased Damage with Bows
    Perforating
    (6–16)% increased Damage with Maces
    Beating
    (6–16)% increased Damage with Quarterstaves
    Monk's
  • (6–16)% increased Damage with Crossbows
    Bolting
  • (6–16)% increased Damage with Spears
    Spearheaded
  • (7–13)% increased Chaos Damage
    Chaotic
  • (8–12)% increased Area of Effect of Curses
    Expanding
  • +(1–2) to Maximum Rage
    Angry
  • Banner Skills have (6–16)% increased Area of Effect
    Rallying
  • Break (5–15)% increased Armour
    Shattering
  • Companions deal (10–20)% increased Damage
    Kinship
  • Companions have (10–20)% increased maximum Life
    Kindred
  • Damage Penetrates (5–10)% Cold Resistance
    Numbing
  • Damage Penetrates (5–10)% Fire Resistance
    Searing
  • Damage Penetrates (5–10)% Lightning Resistance
    Surging
  • Empowered Attacks deal (10–20)% increased Damage
    Empowering
  • Herald Skills deal (15–25)% increased Damage
    Heralding
  • Minions deal (5–15)% increased Damage
    Authoritative
  • Minions have (5–15)% increased maximum Life
    Fortuitous
  • Minions have (5–8)% increased Area of Effect
    Companion
  • Offerings have (15–25)% increased Maximum Life
    Sacrificial
  • Triggered Spells deal (10–18)% increased Spell Damage
    Triggered

Suffixes (85)

  • (1–2)% increased Movement Speed
    of Speed
  • (10–15)% increased Crossbow Reload Speed
    of Reloading
  • (10–15)% increased Parried Debuff Duration
    of Unsettling
  • (10–20)% chance to Pierce an Enemy
    of Piercing
  • (10–20)% increased Armour Break Duration
    Resonating
  • (10–20)% increased chance to Shock
    of Shocking
  • Critical Strike Multiplier · mutually exclusive
    (10–20)% increased Critical Damage Bonus
    of Potency
    (10–20)% increased Critical Damage Bonus for Attack Damage
    of Demolishing
  • (10–20)% increased Critical Damage Bonus with Spears
    of Hunting
  • (10–20)% increased Critical Spell Damage Bonus
    of Unmaking
  • (10–20)% increased Elemental Ailment Threshold
    of Enduring
  • (10–20)% increased Flammability Magnitude
    of Ignition
  • (10–20)% increased Freeze Buildup
    of Freezing
  • (10–20)% increased Freeze Buildup with Quarterstaves
    of Glaciers
  • Flask Charge Generation Percent · mutually exclusive
    (10–20)% increased Life Flask Charges gained
    of Pathfinding
    (10–20)% increased Mana Flask Charges gained
    of Fountains
  • (10–20)% increased Pin Buildup
    of Pinning
  • (10–20)% increased Stun Buildup
    of Stunning
  • (10–20)% increased Totem Placement speed
    of Ancestry
  • (10–20)% increased Warcry Speed
    of Lungs
  • (15–20)% increased Glory generation for Banner Skills
    of Valour
  • (15–25)% increased Chill Duration on Enemies
    of Frost
  • (15–25)% increased Curse Duration
    of Continuation
  • (15–25)% increased Shock Duration
    of Paralyzing
  • (15–25)% increased Stun Buildup with Maces
    of Thumping
  • (15–25)% increased Stun Threshold if you haven't been Stunned Recently
    of Stoutness
  • (15–25)% increased Stun Threshold while Parrying
    of Biding
  • (18–32)% increased Freeze Threshold
    of Snowbreathing
  • (2–3)% of Damage taken Recouped as Life
    of Infusion
  • (2–4)% increased Attack Speed
    of Alacrity
  • Specific Weapon Speed · mutually exclusive
    (2–4)% increased Attack Speed with Bows
    of Nocking
    (2–4)% increased Attack Speed with Quarterstaves
    of Sequencing
    (2–4)% increased Skill Speed while Shapeshifted
    of the Wild
  • (2–4)% increased Attack Speed with Crossbows
    of Rapidity
  • (2–4)% increased Attack Speed with Spears
    of Spearing
  • (2–4)% increased Cast Speed
    of Enchanting
  • (2–4)% of Damage is taken from Mana before Life
    of Mind
  • (3–5)% increased Cooldown Recovery Rate
    of Chronomancy
  • (3–7)% chance to Blind Enemies on Hit with Attacks
    of Blinding
  • (4–6)% of Skill Mana Costs Converted to Life Costs
    of Sacrifice
  • (5–10)% chance to Daze on Hit
    of Dazing
  • (5–10)% chance to Poison on Hit
    of Poisoning
  • (5–10)% increased Bleeding Duration
    of Haemophilia
  • (5–10)% increased Duration of Damaging Ailments on Enemies
    of Suffusion
  • (5–10)% increased Duration of Ignite, Shock and Chill on Enemies
    of Suffering
  • (5–10)% increased Flask Charges gained
    of Gathering
  • (5–10)% increased Flask Effect Duration
    of Prolonging
  • (5–10)% increased Life Regeneration rate
    of Regeneration
  • (5–10)% increased Poison Duration
    of Infection
  • (5–10)% increased Skill Effect Duration
    of Lengthening
  • (5–10)% reduced Slowing Potency of Debuffs on You
    of Hastening
  • (5–15)% faster Curse Activation
    of Chanting
  • (5–15)% increased amount of Life Leeched
    of Frenzy
  • (5–15)% increased amount of Mana Leeched
    of Thirsting
  • (5–15)% increased chance to inflict Ailments
    of Ailing
  • (5–15)% increased Charm Charges gained
    of the Thicker
  • (5–15)% increased Charm Effect Duration
    of the Woodland
  • Critical Strike Chance Increase · mutually exclusive
    (5–15)% increased Critical Hit Chance
    of Annihilation
    (6–16)% increased Critical Hit Chance for Attacks
    of Deadliness
  • (5–15)% increased Critical Hit Chance for Spells
    of Annihilating
  • (5–15)% increased Knockback Distance
    of Fending
  • (5–15)% increased Life Recovery from Flasks
    of Recovery
  • (5–15)% increased Mana Recovery from Flasks
    of Quenching
  • (5–15)% increased Mana Regeneration Rate
    of Energy
  • (5–15)% increased Warcry Cooldown Recovery Rate
    of Rallying
  • (6–16)% increased Stun Threshold
    of Withstanding
  • +1% to Maximum Cold Resistance
    of the Kraken
  • +1% to Maximum Fire Resistance
    of the Phoenix
  • +1% to Maximum Lightning Resistance
    of the Leviathan
  • Banner Skills have (15–25)% increased Duration
    of Inspiring
  • Damaging Ailments deal damage (3–7)% faster
    of Decrepifying
  • Debuffs on you expire (5–10)% faster
    of Diminishing
  • Gain (1–3) Rage when Hit by an Enemy
    of Retribution
  • Gain 1 Rage on Melee Hit
    of Raging
  • Gain additional Ailment Threshold equal to (5–15)% of maximum Energy Shield
    of Inuring
  • Gain additional Stun Threshold equal to (5–15)% of maximum Energy Shield
    of Barriers
  • Mark Skills have (18–32)% increased Skill Effect Duration
    of Tracking
  • Mark Skills have (5–15)% increased Use Speed
    of Targeting
  • Meta Skills gain (4–8)% increased Energy
    of Generation
  • Minions have (10–20)% increased Critical Hit Chance
    of Marshalling
  • Minions have (15–25)% increased Critical Damage Bonus
    of Gripping
  • Minions have (2–4)% increased Attack and Cast Speed
    of Orchestration
  • Minions have (6–16)% additional Physical Damage Reduction
    of Confidence
  • Minions have +(5–10)% to all Elemental Resistances
    of Acclimatisation
  • Minions have +(7–13)% to Chaos Resistance
    of Righteousness
  • Offering Skills have (15–25)% increased Duration
    of Offering
  • Projectiles have (10–15)% chance for an additional Projectile when Forking
    of Forking
  • Projectiles have (3–5)% chance to Chain an additional time from terrain
    of Chaining
  • Recover (1–2)% of maximum Life on Kill
    of Success
  • Recover (1–2)% of maximum Mana on Kill
    of Osmosis