Support Gems (456)
Grouping
- None
- Gem Level
- Stats
Strength · 172
Aftershock I
Aftershock II
Aftershock III
Ancestral Call I
Ancestral Call II
Ancestral Call III
Armour Break I
Armour Break II
Armour Break III
Armour Demolisher I
Armour Demolisher II
Armour Explosion
Barbs I
Barbs II
Barbs III
Battershout
Behead I
Behead II
Bleed I
Bleed II
Bleed III
Bleed IV
Brambleslam
Branching Fissures I
Branching Fissures II
Brink I
Brink II
Brutality I
Brutality II
Brutality III
Cannibalism I
Cannibalism II
Clash
Compressed Duration I
Compressed Duration II
Concoct I
Concoct II
Cool Headed
Corrupting Cry I
Corrupting Cry II
Crater
Deadly Resolve
Deep Cuts I
Deep Cuts II
Defy I
Defy II
Direstrike I
Direstrike II
Double Barrel I
Double Barrel II
Double Barrel III
Echoing Cry
Efficiency I
Efficiency II
Elemental Armament I
Elemental Armament II
Elemental Armament III
Enduring Impact I
Enduring Impact II
Enraged Warcry I
Enraged Warcry II
Eternal Flame I
Eternal Flame II
Eternal Flame III
Execute I
Execute II
Execute III
Exploit Weakness
Exposing Cry
Fan The Flames
Fan The Flames II
Fire Attunement
Fire Exposure
Fire Penetration I
Fire Penetration II
Fist of War I
Fist of War II
Fist of War III
Font of Blood
Fresh Clip I
Fresh Clip II
Haemocrystals
Hardy Totems I
Hardy Totems II
Heavy Swing
Heft
Herbalism I
Herbalism II
Holy Descent
Ignite I
Ignite II
Ignite III
Immolate
Impact Shockwave
Incision
Infernal Legion I
Infernal Legion II
Jagged Ground I
Jagged Ground II
Knockback
Life Leech I
Life Leech II
Life Leech III
Lifetap
Long Fuse I
Long Fuse II
Mark for Death
Mark for Death II
Meat Shield I
Meat Shield II
Minion Splash I
Minion Splash II
Opening Move
Persistent Ground I
Persistent Ground II
Persistent Ground III
Prolonged Duration I
Prolonged Duration II
Prolonged Duration III
Quill Burst
Rage I
Rage II
Rage III
Rageforged I
Rageforged II
Raging Cry
Refraction I
Refraction II
Refraction III
Reinforced Totems I
Reinforced Totems II
Remnant Potency I
Remnant Potency II
Remnant Potency III
Rending Apex
Retaliate I
Retaliate II
Rip
Rupture
Searing Flame I
Searing Flame II
Selfless Remnants
Short Fuse I
Short Fuse II
Skittering Stone I
Skittering Stone II
Splinter Totem I
Splinter Totem II
Steadfast I
Steadfast II
Stoicism I
Stoicism II
Stomping Ground
Stun I
Stun II
Stun III
Syzygy
Tear
Tectonic Slams
Thornskin I
Thornskin II
Tireless
Upheaval I
Upheaval II
Urgent Totems I
Urgent Totems II
Urgent Totems III
Vanguard I
Vanguard II
Vitality I
Vitality II
Volcanic EruptionDexterity · 131
Adhesive Grenades I
Adhesive Grenades II
Adhesive Grenades III
Admixture
Alignment I
Alignment II
Alignment III
Ammo Conservation I
Ammo Conservation II
Ammo Conservation III
Blind I
Blind II
Blindside
Bounty I
Bounty II
Bursting Plague
Cadence
Caltrops
Chain I
Chain II
Chain III
Charge Profusion I
Charge Profusion II
Charged Mark
Charged Shots I
Charged Shots II
Close Combat I
Close Combat II
Combo Finisher I
Combo Finisher II
Commiserate
Controlled Hazard
Cooldown Recovery I
Cooldown Recovery II
Corrosion
Culling Strike I
Culling Strike II
Culmination I
Culmination II
Deadly Herald
Deadly Poison I
Deadly Poison II
Delayed Gratification
Delayed Reaction
Deliberation
Durability
Electrocute
Escalating Poison
Fork
Frenzied Riposte
Frozen Spite
Heightened Accuracy I
Heightened Accuracy II
Heightened Charges
Hit and Run
Impale
Inhibitor
Innervate
Lasting Shock
Life Drain
Lightning Attunement
Lightning Exposure
Lightning Penetration
Longshot I
Longshot II
Maim
Mobility
Momentum
Multishot I
Multishot II
Neural Overload
Nimble Reload
Nova Projectiles I
Nova Projectiles II
Overabundance I
Overabundance II
Overcharge
Overreach
Payload
Perfected Endurance
Perfection
Pierce I
Pierce II
Pierce III
Pin I
Pin II
Pin III
Poison I
Poison II
Poison III
Poison Spores
Practiced Combo
Precision I
Precision II
Projectile Acceleration I
Projectile Acceleration II
Projectile Acceleration III
Projectile Deceleration I
Projectile Deceleration II
Punch Through
Pursuit I
Pursuit II
Pursuit III
Rapid Attacks I
Rapid Attacks II
Rapid Attacks III
Rearm I
Rearm II
Retreat I
Retreat II
Retreat III
Ricochet I
Ricochet II
Ricochet III
Salvo
Second Wind I
Second Wind II
Second Wind III
Shock
Shocking Leap
Slow Potency
Soul Drain
Spectral Volley
Streamlined Rounds
Swift Affliction I
Swift Affliction II
Swift Affliction III
Volt
Warm Blooded
Window of Opportunity I
Window of Opportunity IIIntelligence · 153
Abiding Hex
Accelerated Growth
Accelerated Growth II
Acrimony
Advancing Storm
Ambrosia
Ambrosia II
Ambush
Arcane Surge
Astral Projection
Bidding I
Bidding II
Bidding III
Biting Frost I
Biting Frost II
Blazing Critical
Bone Shrapnel
Boundless Energy I
Boundless Energy II
Brittle Armour
Burgeon I
Burgeon II
Burning Inscription
Catalysing Elements
Catharsis
Chaos Attunement
Chaos Mastery
Chaotic Freeze
Clarity I
Clarity II
Cold Attunement
Cold Exposure
Cold Mastery
Cold Penetration
Concentrated Area
Concussive Spells
Considered Casting
Controlled Destruction
Corpse Conservation
Coursing Current
Crackling Barrier
Crazed Minions
Creeping Chill
Crescendo I
Crescendo II
Crescendo III
Crystalline Shards
Cursed Ground
Danse Macabre
Deathmarch
Decaying Hex
Deep Freeze
Derange
Drain Ailments
Electromagnetism
Elemental Army
Elemental Discharge
Elemental Focus
Embitter
Empowered Sparks I
Empowered Sparks II
Encroaching Ground
Energy Capacitor
Energy Retention
Essence Harvest
Eternal Mark
Excise
Execrate
Expand
Expanse
Extraction
Feeding Frenzy I
Feeding Frenzy II
Fiery Death
Fire Mastery
Fluke
Focused Curse
Font of Mana
Fortress I
Fortress II
Freeze
Frost Nexus
Frostfire
Gambleshot
Glacier
Gorge
Harmonic Remnants I
Harmonic Remnants II
Heightened Curse
Hex Bloom
Hourglass
Hulking Minions
Ice Bite I
Ice Bite II
Icicle
Impending Doom
Inexorable Critical I
Inexorable Critical II
Intense Agony
Last Gasp
Lightning Mastery
Living Lightning
Living Lightning II
Loyalty
Magnified Area I
Magnified Area II
Mana Flare
Mana Leech
Mark of Siphoning
Mark of Siphoning II
Minion Instability
Minion Mastery
Minion Pact I
Minion Pact II
Muster
Mysticism I
Mysticism II
Perpetual Charge
Physical Mastery
Pinpoint Critical
Potent Exposure
Practical Magic I
Practical Magic II
Profanity I
Profanity II
Rapid Casting I
Rapid Casting II
Rapid Casting III
Rising Tempest
Ritualistic Curse
Sacrificial Lamb I
Sacrificial Lamb II
Sacrificial Offering
Shock Conduction
Spell Cascade
Spell Echo
Static Shocks
Stormfire
Strong Hearted
Supercritical
Thrill of the Kill
Thrill of the Kill II
Unleash
Upwelling I
Upwelling II
Verglas
Volatility
Wildfire
Wildshards I
Wildshards II
Withering Touch
Zenith I
Zenith II